Sunday, March 7, 2010

Mass Effect 2 Characters (Part 3)

Part 3: Biotics!!

MIRANDA lawson














Powers
/Weapons
Submachine Guns & Heavy Pistols
Overload - damages enemy shields and synthetics, also overheats weapon at higher ranks
Warp - cause enemies to stutter and does damage, 'detonating' any biotics already impacting enemies for extra damage
Slam - lifts the target into the air and slamming them to the ground, inflicting damage

Character Upgrades
Cerberus Leader
  • health +20%
  • weapon damage +25%
  • squad health +7.5%
  • squad weapon damage +15%
Cerberus Tactician
  • health +20%
  • weapon damage +25%
  • squad health +15%
  • squad weapon damage +7.5%

JACOB taylor














Powers
/Weapons
Shotguns & Heavy Pistols
Incendiary Ammo - shots stop health regeneration and deals damage over time
Pull - pulls enemies towards you
Barrier - creates a mass effect around the user, boosting user's shields

Character Upgrades
Cerberus Veteran
  • health +40%
  • weapon damage +18%
Cerberus Specialist
  • health +30%
  • weapon damage +25%

THANE krios














Powers
/Weapons
Submachine Guns & Sniper Rifles
Throw - knocks enemies back
Warp - cause enemies to stutter and does damage, 'detonating' any biotics already impacting enemies for extra damage
Shredder Ammo - shots deal substantially more damage to health of enemies

Character Upgrades
Drell Marksman
  • health +15%
  • weapon damage +50%
Drell Veteran
  • health +20%
  • weapon damage +37.5%

JACK














Powers
/Weapons
Shotguns & Heavy Pistols
Shockwave - throws out a shockwave in a straight line, knocking enemies in its path
Pull - pulls enemies towards you
Warp Ammo - shots are effective against barriers, shields, and health. Additional damage against enemies affected by biotic powers

Character Upgrades
Primal Adept
  • health +20%
  • weapon damage +18%
  • power recharge time -25%
Primal Vanguard
  • health +20%
  • weapon damage +25%
  • power recharge time -18%

SAMARA














Powers
/Weapons
Submachine Guns & Assault Rifles
Throw - knocks enemies back
Pull - pulls enemies towards you
Reave - prevents health regeneration, and does additional damage against barriers and armors. Also restores user's health and temporarily boost health when used against organics

Character Upgrades
Sapiens Justicar
  • health +20%
  • weapon damage +18%
  • power recharge time -25%
Caedo Justicar
  • health +20%
  • weapon damage +25%
  • power recharge time -18%

Saturday, March 6, 2010

Mass Effect 2 Characters (Part 2)

Part 2: Tech Junkies

MORDIN solus














Powers
/Weapons
Submachine Guns & Heavy Pistols
Incinerate - stops health regeneration and deals damage over time, additional damage to armor
Cyro Blast - freezes enemies, making them susceptible to other damage
Neural Shock - paralyzes organic enemies for a brief duration, permanently reduces enemy accuracy at higher ranks

Character Upgrades
Salarian Genius
  • health +25%
  • weapon damage +18%
  • shields +25%
Salarian Savant
  • health +25%
  • weapon damage +25%
  • shields +18%

TALI'zorah nar rayya














Powers
/Weapons
Shotguns & Heavy Pistols
AI Hacking - temporary turns a synthetic enemy into an ally and gives them shield boost at higher ranks
Combat Drones - spawns a tech drone that can damage enemy shields and stun them, drawing their fire
Energy Drain - drains enemy shields and synthetics to boost users shields

Character Upgrades
Quarian Engineer
  • health +20%
  • weapon damage +18%
  • power duration +25%
Quarian Mechanic
  • health +20%
  • weapon damage +25%
  • power duration +18%

LEGION
















Powers
/Weapons
Sniper & Assault Rifles
AI Hacking
- temporary turns a synthetic enemy into an ally and gives them shield boost at higher ranks
Combat Drones - spawns a tech drone that can damage enemy shields and stun them, drawing their fire
Geth Shield Boost - provides a boost to user's shield, also deals weapon damage bonus at higher ranks

Character Upgrades
Geth Assassin
  • health +15%
  • weapon damage +25%
  • power recharge time -25%
Geth Trooper
  • health +20%
  • weapon damage +18%
  • power recharge time -25%

Mass Effect 2 Characters (Part 1)

Given my recent obsession with mass effect and the many hours spent digging through online wikis and game forums... thought i put together a quick guide to character powers for the benefits of others who might be looking for a quick low-down...

Part 1: Soldier/Infiltrator-Like Companions

GARRUS vakarian














Powers
/Weapons
Sniper & Assault Rifles
Concussive Shot
- fires a single high concussive shot that both deals damage and knocks them down
Overload - damages enemy shields and synthetics, also overheats weapons at higher levels
Armor Piercing Ammo - shots deal additional damage against armor and health

Character Upgrades
Turian Renegade
  • health +15%
  • weapon damage +25%
  • power damage +25%
Turian Savior
  • health +20%
  • weapon damage +18%
  • power damage +25%

ZAEED messani (DLC for Cerberus Network)














Powers
/Weapons
Sniper & Assault Rifles
Concussive Shot
- fires a single high concussive shot that both deals damage and knocks them down
Disruptor Ammo - shots deal additional damage to shields and synthetics, also disables synthetic enemies and overheat weapons
Inferno Grenade - volatile grenade which detonates upon impact, sending fire fragments in all directions (effective against armor)

Character Upgrades
Mercenary Warlord
  • health +15%
  • weapon damage +50%
Mercenary Commando
  • health +20%
  • weapon damage +37.5%

GRUNT















Powers
/Weapons
Assault Rifles & Shotguns
Concussive Shot
- fires a single high concussive shot that both deals damage and knocks them down
Incendiary Ammo - shots stop health regeneration and do damage over time to enemies
Fortification - reinforces user's armor with non-Newtonian fluid, providing brief but large bonus to armor

Character Upgrades
Krogan Pureblood
  • health +50%
  • weapon damage +15%
  • health regeneration 55pts per second
Krogan Warlord
  • health +50%
  • weapon damage +25%
  • health regeneration 40pts per second